<?xml version="1.0" encoding="UTF-8"?>
<!--RSS generated by Flaimo.com RSS Builder [2009-11-28 10:00:44]-->
<rss version="2.0"><channel><docs>http://ramzis1993.mylivepage.com</docs><link>http://ramzis1993.mylivepage.com</link><description>eimantas :: MyLivePage</description><title>eimantas</title><image><title>eimantas</title><url>http://avatar076.mylivepage.com/chunk76/1513572/2.jpg</url><link>http://ramzis1993.mylivepage.com</link><description>eimantas :: MyLivePage</description></image><category>Žaidimai</category><ttl>60</ttl><item><title>CS cfg</title><link>http://ramzis1993.mylivepage.com/forum/1279/477/CS%20cfg</link><description>&lt;hr/&gt;&lt;p&gt;sio cfg nelabai norejau platinti nes jis yra vertingas ir retas , taciau dabar nusprendziau ji paplantinti.(primena cia aim.cfg su juo tu saudai geriau hs ir pasikeicia nustatymai keli :))&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
atsidarykite savo config.cfg kuris yra valve/cstrike ir ten wiska istrinkite ir irasykite stai:&lt;br /&gt;&#13;
(DEMESIO jej nenorite prarasti senu nustatymui galite pasidaryti seno config.cfg kopija ir jej nepatiks aim.cfg atsikeisti!!!!)&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
// This file is overwritten whenever you change your user settings in the game.&lt;br /&gt;&#13;
// Add custom configurations to the file "userconfig.cfg".&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
unbindall&lt;br /&gt;&#13;
bind "TAB" "+showscores"&lt;br /&gt;&#13;
bind "ESCAPE" "cancelselect"&lt;br /&gt;&#13;
bind "SPACE" "+jump_2"&lt;br /&gt;&#13;
bind "*" "impulse 201"&lt;br /&gt;&#13;
bind "," "buyammo1"&lt;br /&gt;&#13;
bind "-" "rebuy"&lt;br /&gt;&#13;
bind "." "buyammo2"&lt;br /&gt;&#13;
bind "/" "timeleft"&lt;br /&gt;&#13;
bind "0" "slot10"&lt;br /&gt;&#13;
bind "1" "slot1"&lt;br /&gt;&#13;
bind "2" "slot2"&lt;br /&gt;&#13;
bind "3" "slot3"&lt;br /&gt;&#13;
bind "4" "slot4"&lt;br /&gt;&#13;
bind "5" "slot5"&lt;br /&gt;&#13;
bind "6" "slot6"&lt;br /&gt;&#13;
bind "7" "slot7"&lt;br /&gt;&#13;
bind "8" "slot8"&lt;br /&gt;&#13;
bind "9" "slot9"&lt;br /&gt;&#13;
bind "=" "podbotmenu"&lt;br /&gt;&#13;
bind "L" "cl_righthand 1"&lt;br /&gt;&#13;
bind "\" "chooseteam"&lt;br /&gt;&#13;
bind "`" "toggleconsole"&lt;br /&gt;&#13;
bind "a" "+moveleft"&lt;br /&gt;&#13;
bind "b" "buy"&lt;br /&gt;&#13;
bind "c" "radio3"&lt;br /&gt;&#13;
bind "d" "+moveright"&lt;br /&gt;&#13;
bind "e" "+use"&lt;br /&gt;&#13;
bind "f" "name "&lt;br /&gt;&#13;
bind "g" "drop"&lt;br /&gt;&#13;
bind "k" "name "&lt;br /&gt;&#13;
bind "l" "stopsound"&lt;br /&gt;&#13;
bind "m" "cycle"&lt;br /&gt;&#13;
bind "n" "nightvision"&lt;br /&gt;&#13;
bind "o" "buyequip"&lt;br /&gt;&#13;
bind "p" "name "&lt;br /&gt;&#13;
bind "q" "lastinv"&lt;br /&gt;&#13;
bind "r" "+reload"&lt;br /&gt;&#13;
bind "s" "+back"&lt;br /&gt;&#13;
bind "t" "name "&lt;br /&gt;&#13;
bind "u" "messagemode2"&lt;br /&gt;&#13;
bind "v" "+voicerecord"&lt;br /&gt;&#13;
bind "w" "+forward"&lt;br /&gt;&#13;
bind "x" "radio2"&lt;br /&gt;&#13;
bind "y" "messagemode"&lt;br /&gt;&#13;
bind "z" "radio1"&lt;br /&gt;&#13;
bind "~" "toggleconsole"&lt;br /&gt;&#13;
bind "CTRL" "+duck"&lt;br /&gt;&#13;
bind "SHIFT" "+speed"&lt;br /&gt;&#13;
bind "F4" "say_team c4"&lt;br /&gt;&#13;
bind "F5" "snapshot"&lt;br /&gt;&#13;
bind "INS" "nocheaters"&lt;br /&gt;&#13;
bind "DEL" "nocheaters"&lt;br /&gt;&#13;
bind "PGUP" "gbmods_burst_script6"&lt;br /&gt;&#13;
bind "HOME" "nocheaters"&lt;br /&gt;&#13;
bind "END" "nocheaters"&lt;br /&gt;&#13;
bind "KP_HOME" "flash"&lt;br /&gt;&#13;
bind "KP_UPARROW" "hegren"&lt;br /&gt;&#13;
bind "KP_PGUP" "sgren"&lt;br /&gt;&#13;
bind "KP_LEFTARROW" "colt47"&lt;br /&gt;&#13;
bind "KP_5" "defuser"&lt;br /&gt;&#13;
bind "KP_RIGHTARROW" "awp"&lt;br /&gt;&#13;
bind "KP_END" "usp"&lt;br /&gt;&#13;
bind "KP_PGDN" "deagle"&lt;br /&gt;&#13;
bind "KP_ENTER" "vest"&lt;br /&gt;&#13;
bind "KP_INS" "buyammo1"&lt;br /&gt;&#13;
bind "KP_DEL" "buyammo2"&lt;br /&gt;&#13;
bind "KP_MINUS" "impulse 201"&lt;br /&gt;&#13;
bind "KP_PLUS" "vesthelm"&lt;br /&gt;&#13;
bind "MWHEELDOWN" "+jump"&lt;br /&gt;&#13;
bind "MOUSE1" "+attack"&lt;br /&gt;&#13;
bind "MOUSE2" "+attack2"&lt;br /&gt;&#13;
bind "MOUSE5" "+attack2"&lt;br /&gt;&#13;
bind "PAUSE" "pause"&lt;br /&gt;&#13;
_cl_autowepswitch "0"&lt;br /&gt;&#13;
_snd_mixahead "0.1"&lt;br /&gt;&#13;
ati_npatch "1.0"&lt;br /&gt;&#13;
ati_subdiv "2.0"&lt;br /&gt;&#13;
bgmvolume "0.000000"&lt;br /&gt;&#13;
bottomcolor "6"&lt;br /&gt;&#13;
brightness "1"&lt;br /&gt;&#13;
cd_choke "0"&lt;br /&gt;&#13;
cd_fps "0"&lt;br /&gt;&#13;
cd_sound "0"&lt;br /&gt;&#13;
cl_allowdownload "1"&lt;br /&gt;&#13;
cl_allowupload "0"&lt;br /&gt;&#13;
cl_backspeed "400"&lt;br /&gt;&#13;
cl_cmdbackup "6"&lt;br /&gt;&#13;
cl_cmdrate "101"&lt;br /&gt;&#13;
cl_corpsestay "600"&lt;br /&gt;&#13;
cl_crosshair_color "50 250 250"&lt;br /&gt;&#13;
cl_crosshair_size "small"&lt;br /&gt;&#13;
cl_crosshair_translucent "0"&lt;br /&gt;&#13;
cl_dlmax "768"&lt;br /&gt;&#13;
cl_download_ingame "1"&lt;br /&gt;&#13;
cl_dynamiccrosshair "0"&lt;br /&gt;&#13;
cl_forwardspeed "400"&lt;br /&gt;&#13;
cl_himodels "0"&lt;br /&gt;&#13;
cl_idealpitchscale "0.8"&lt;br /&gt;&#13;
cl_lc "1"&lt;br /&gt;&#13;
cl_logocolor "#Valve_Red"&lt;br /&gt;&#13;
cl_logofile "8ball1"&lt;br /&gt;&#13;
cl_lw "1"&lt;br /&gt;&#13;
cl_minmodels "1"&lt;br /&gt;&#13;
cl_radartype "1"&lt;br /&gt;&#13;
cl_righthand "1"&lt;br /&gt;&#13;
cl_shadows "0"&lt;br /&gt;&#13;
cl_timeout "35"&lt;br /&gt;&#13;
cl_updaterate "101"&lt;br /&gt;&#13;
cl_vsmoothing "0.05"&lt;br /&gt;&#13;
cl_weather "1"&lt;br /&gt;&#13;
con_color "255 255 255"&lt;br /&gt;&#13;
console "1"&lt;br /&gt;&#13;
crosshair "1.000000"&lt;br /&gt;&#13;
fastsprites "0"&lt;br /&gt;&#13;
fps_max "101"&lt;br /&gt;&#13;
fps_modem "0"&lt;br /&gt;&#13;
gamma "3"&lt;br /&gt;&#13;
gl_dither "1"&lt;br /&gt;&#13;
gl_flipmatrix "0"&lt;br /&gt;&#13;
gl_fog "1"&lt;br /&gt;&#13;
gl_monolights "0"&lt;br /&gt;&#13;
gl_overbright "0"&lt;br /&gt;&#13;
gl_polyoffset "0.1"&lt;br /&gt;&#13;
hisound "1"&lt;br /&gt;&#13;
hpk_maxsize "0.05"&lt;br /&gt;&#13;
hud_capturemouse "1"&lt;br /&gt;&#13;
hud_centerid "0"&lt;br /&gt;&#13;
hud_draw "1"&lt;br /&gt;&#13;
hud_fastswitch "1"&lt;br /&gt;&#13;
hud_saytext_internal "1"&lt;br /&gt;&#13;
hud_takesshots "0"&lt;br /&gt;&#13;
joystick "0"&lt;br /&gt;&#13;
lookspring "0.000000"&lt;br /&gt;&#13;
lookstrafe "0.000000"&lt;br /&gt;&#13;
m_filter "1"&lt;br /&gt;&#13;
m_forward "1"&lt;br /&gt;&#13;
m_pitch "0.022"&lt;br /&gt;&#13;
m_side "0.8"&lt;br /&gt;&#13;
m_yaw "0.022"&lt;br /&gt;&#13;
model "gordon"&lt;br /&gt;&#13;
MP3FadeTime "2.0"&lt;br /&gt;&#13;
MP3Volume "0.860000"&lt;br /&gt;&#13;
mp_decals "300"&lt;br /&gt;&#13;
name "enemyDie"&lt;br /&gt;&#13;
net_graph "3"&lt;br /&gt;&#13;
net_graphpos "3"&lt;br /&gt;&#13;
net_scale "5"&lt;br /&gt;&#13;
r_bmodelhighfrac "5.0"&lt;br /&gt;&#13;
s_a3d "0.0"&lt;br /&gt;&#13;
s_automax_distance "30"&lt;br /&gt;&#13;
s_automin_distance "2"&lt;br /&gt;&#13;
s_bloat "2.0"&lt;br /&gt;&#13;
s_distance "60"&lt;br /&gt;&#13;
s_doppler "0.0"&lt;br /&gt;&#13;
s_eax "0.0"&lt;br /&gt;&#13;
s_leafnum "0"&lt;br /&gt;&#13;
s_max_distance "1000"&lt;br /&gt;&#13;
s_min_distance "5"&lt;br /&gt;&#13;
s_numpolys "200"&lt;br /&gt;&#13;
s_polykeep "1000000000"&lt;br /&gt;&#13;
s_polysize "10000000"&lt;br /&gt;&#13;
s_refdelay "0"&lt;br /&gt;&#13;
s_refgain "0.4"&lt;br /&gt;&#13;
s_rolloff "1.0"&lt;br /&gt;&#13;
s_verbwet "0"&lt;br /&gt;&#13;
sensitivity "3"&lt;br /&gt;&#13;
skin ""&lt;br /&gt;&#13;
spec_autodirector_internal "1"&lt;br /&gt;&#13;
spec_drawcone_internal "1"&lt;br /&gt;&#13;
spec_drawnames_internal "1"&lt;br /&gt;&#13;
spec_drawstatus_internal "1"&lt;br /&gt;&#13;
spec_mode_internal "2"&lt;br /&gt;&#13;
spec_pip "0"&lt;br /&gt;&#13;
suitvolume "0.340000"&lt;br /&gt;&#13;
sv_aim "1"&lt;br /&gt;&#13;
sv_voiceenable "1"&lt;br /&gt;&#13;
team ""&lt;br /&gt;&#13;
topcolor "30"&lt;br /&gt;&#13;
viewsize "120.000000"&lt;br /&gt;&#13;
voice_enable "1"&lt;br /&gt;&#13;
voice_forcemicrecord "1"&lt;br /&gt;&#13;
voice_modenable "1"&lt;br /&gt;&#13;
voice_scale "0.340000"&lt;br /&gt;&#13;
volume "0.960000"&lt;br /&gt;&#13;
setinfo "pw_home" ""&lt;br /&gt;&#13;
setinfo "_vgui_menus" "0"&lt;br /&gt;&#13;
setinfo "_ah" "1"&lt;br /&gt;&#13;
+mlook&lt;br /&gt;&#13;
+jlook&lt;br /&gt;&#13;
exec userconfig.cfg&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
Made bY Ramzik ;DDD
&lt;/p&gt;</description><category>nauji CS Cfg</category><pubDate>03 May 08 11:50:10 GMT</pubDate><guid>http://ramzis1993.mylivepage.com/forum/1279/477/CS%20cfg</guid></item><item><title>Spray logo darymas</title><link>http://ramzis1993.mylivepage.com/forum/1278/475/Spray%20logo%20darymas</link><description>&lt;hr/&gt;&lt;p&gt;aigi jums reikes programos DecalConverter ja galite parsiust is cia &lt;a href="http://www.cstrike-planet.com/download?type=file&amp;a..."&gt;http://www.cstrike-planet.com/download?type=file&amp;a...&lt;/a&gt; &lt;br /&gt;&#13;
Turite tureti koki nors pesineli pvz pas mane bus toks: &lt;img src="http://img144.imageshack.us/img144/5156/t220yv.jpg" border="0" alt="" /&gt; tpliau uzeinat i "DecalConverter" ir ten einat i File Open Picture ir issirenkat savo piesineli. Kai ji issirinksit tai turi atroditi panasei kaip notraukoje kuria matote: &lt;img src="http://img470.imageshack.us/img470/3345/t233dn.jpg" border="0" alt="" /&gt; ir siaip jau galma butu dariti logo taciau as pvz noriu kad mano piesinelije aplink terrorista nebutu pilkos spalvos tai is pradziu paspaudziat mygtuka po to ant Height ir Width ir jai viska gerai padarete tai jau bus ne rausva spalva o melyna kaip parodyta notraukoje: &lt;img src="http://img100.imageshack.us/img100/4669/bbb1xl.jpg" border="0" alt="" /&gt; Poto spaudziat Decal Make Decal pato issokusiame lange spaudziat Add ir nestatote issokusiame lange Desktop &lt;img src="http://img100.imageshack.us/img100/2038/t253xb.jpg" border="0" alt="" /&gt; Pot o kai paspadziate Ok jusu Desktop atsiras stai toks failas pldecal.wad , pervadinkite ji i tempdecal.wad ir imeskite si faila i "C:\Program Files\Valve\cstrike" (zinoma pas jus Counter-Strike gali buti uzinstaliotas i kita folderi) Po to kai i mesit ji i cstrike direktorija uzeikit i "tempdecal.wad" Properties ir ten nustatikite "Read-only" paveikslelije tai atrodo taip: &lt;img src="http://img301.imageshack.us/img301/9208/aab7dd.jpg" border="0" alt="" /&gt;  Ir spaudziate Ok Ir zaidime jus turite pamatiti stai toki spray: &lt;img src="http://img133.imageshack.us/img133/6407/abb0or.jpg" border="0" alt="" /&gt;  Stai ir viskas ;) &lt;br /&gt;&#13;
&lt;a name=wiki_anchor0&gt;&lt;/a&gt;&lt;h1&gt; Pamoka MaDe bY RamziS &lt;/h1&gt;&#13;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;</description><category>CS pamokos</category><pubDate>01 May 08 10:45:33 GMT</pubDate><guid>http://ramzis1993.mylivepage.com/forum/1278/475/Spray%20logo%20darymas</guid></item><item><title>kur galima parsisiuti harry poter 1 crack</title><link>http://ramzis1993.mylivepage.com/forum/951/1275/kur%20galima%20parsisiuti%20harry%20poter%201%20crack</link><description>&lt;hr/&gt;&lt;p&gt;gal kas galit pasakyt kur galima parsisiusti haris poteris ir isminties amuo crack? arba kur yra daugumos zaidimu crack&lt;br /&gt;&lt;/p&gt;</description><category>prasymai</category><pubDate>28 Aug 09 10:00:37 GMT</pubDate><guid>http://ramzis1993.mylivepage.com/forum/951/1275/kur%20galima%20parsisiuti%20harry%20poter%201%20crack</guid></item><item><title>Rence777.cfg</title><link>http://ramzis1993.mylivepage.com/forum/1279/573/Rence777.cfg</link><description>&lt;hr/&gt;&lt;p&gt;Siulau pabandyti "Rence777.cfg" - tikrai neblogais cfg , tad idejau i psl. Taip jo niekur nerasite .Lb gerai padarytas , ypac gerai saudosi su Ak47 , deagle , awp ir t.t. Tikrai nepasigailesite .. nera jokiu Skeylogeriu . netikit ? galit prasiskanuot ! &lt;br /&gt;&#13;
&lt;br /&gt;&#13;
Atsisiusti galite is : &lt;br /&gt;&#13;
&lt;br /&gt;&#13;
&lt;a href="http://rapidshare.de/files/39666378/Rence777.cfg.rar.html"&gt;http://rapidshare.de/files/39666378/Rence777.cfg.r...&lt;/a&gt;&lt;br /&gt;&#13;
&lt;a href="http://rapidshare.com/files/121205015/Rence777.cfg.rar.html"&gt;http://rapidshare.com/files/121205015/Rence777.cfg...&lt;/a&gt;
&lt;/p&gt;</description><category>rence777 cfg</category><pubDate>11 Jun 08 18:27:06 GMT</pubDate><guid>http://ramzis1993.mylivepage.com/forum/1279/573/Rence777.cfg</guid></item><item><title>prasymai</title><link>http://ramzis1993.mylivepage.com/forum/951/366/prasymai</link><description>&lt;hr/&gt;&lt;p&gt;prasykite kad ka noreetumet kad ideciau i sawo svetaine :D&lt;img src="http://avatar012.mylivepage.com/chunk12/898455/7.jpg" border="0" alt="" /&gt;
&lt;/p&gt;</description><category>prasymai</category><pubDate>13 Jan 08 07:21:07 GMT</pubDate><guid>http://ramzis1993.mylivepage.com/forum/951/366/prasymai</guid></item><item><title>cliph.cfg</title><link>http://ramzis1993.mylivepage.com/forum/1279/924/cliph.cfg</link><description>&lt;hr/&gt;&lt;p&gt;kadangi sitas cfg lb  retas  ir lb geras exec.cfg jame sudeta wiskas kadangi pats kuriau !! &lt;br /&gt;&#13;
unbindall&lt;br /&gt;&#13;
cl_crosshair_color "500 500 500" &lt;br /&gt;&#13;
bind "TAB" "+showscores"&lt;br /&gt;&#13;
bind "ENTER" "+attack"&lt;br /&gt;&#13;
bind "ESCAPE" "cancelselect"&lt;br /&gt;&#13;
bind "SPACE" "+jump"&lt;br /&gt;&#13;
bind "'" "+moveup"&lt;br /&gt;&#13;
bind "+" "sizeup"&lt;br /&gt;&#13;
bind "," "buyammo1"&lt;br /&gt;&#13;
bind "-" "rebuy"&lt;br /&gt;&#13;
bind "." "buyammo2"&lt;br /&gt;&#13;
bind "/" "+movedown"&lt;br /&gt;&#13;
bind "0" "slot10"&lt;br /&gt;&#13;
bind "1" "slot1"&lt;br /&gt;&#13;
bind "2" "slot2"&lt;br /&gt;&#13;
bind "3" "slot3"&lt;br /&gt;&#13;
bind "4" "slot4"&lt;br /&gt;&#13;
bind "5" "slot5"&lt;br /&gt;&#13;
bind "6" "slot6"&lt;br /&gt;&#13;
bind "7" "slot7"&lt;br /&gt;&#13;
bind "8" "slot8"&lt;br /&gt;&#13;
bind "9" "slot9"&lt;br /&gt;&#13;
bind ";" "+mlook"&lt;br /&gt;&#13;
bind "=" "podbotmenu"&lt;br /&gt;&#13;
bind "[" "invprev"&lt;br /&gt;&#13;
bind "]" "invnext"&lt;br /&gt;&#13;
bind "`" "toggleconsole"&lt;br /&gt;&#13;
bind "a" "+moveleft"&lt;br /&gt;&#13;
bind "b" "buy"&lt;br /&gt;&#13;
bind "c" "radio3"&lt;br /&gt;&#13;
bind "d" "+moveright"&lt;br /&gt;&#13;
bind "e" "+use"&lt;br /&gt;&#13;
bind "f" "impulse 100"&lt;br /&gt;&#13;
bind "g" "drop"&lt;br /&gt;&#13;
bind "i" "showbriefing"&lt;br /&gt;&#13;
bind "\" "chooseteam"&lt;br /&gt;&#13;
bind "n" "nightvision"&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
bind "q" "lastinv"&lt;br /&gt;&#13;
bind "r" "+reload"&lt;br /&gt;&#13;
bind "s" "+back"&lt;br /&gt;&#13;
bind "t" "impulse 201"&lt;br /&gt;&#13;
bind "u" "messagemode2"&lt;br /&gt;&#13;
bind "v" "+voicerecord"&lt;br /&gt;&#13;
bind "w" "+forward"&lt;br /&gt;&#13;
bind "x" "radio2"&lt;br /&gt;&#13;
bind "y" "messagemode"&lt;br /&gt;&#13;
bind "z" "radio1"&lt;br /&gt;&#13;
bind "%" "toggleconsole"&lt;br /&gt;&#13;
bind "UPARROW" "+forward"&lt;br /&gt;&#13;
bind "DOWNARROW" "+back"&lt;br /&gt;&#13;
bind "LEFTARROW" "+left"&lt;br /&gt;&#13;
bind "RIGHTARROW" "+right"&lt;br /&gt;&#13;
bind "ALT" "+strafe"&lt;br /&gt;&#13;
bind "CTRL" "+duck"&lt;br /&gt;&#13;
bind "SHIFT" "+speed"&lt;br /&gt;&#13;
bind "F1" "exec cLiph.cfg"&lt;br /&gt;&#13;
bind "F5" "aS Naudoju cLiph.cfg"&lt;br /&gt;&#13;
bind "F6" "buyammo2"&lt;br /&gt;&#13;
bind "F7" "buyammo1"&lt;br /&gt;&#13;
bind "" "quit"&lt;br /&gt;&#13;
bind "INS" "+klook"&lt;br /&gt;&#13;
bind "PGDN" "+lookdown"&lt;br /&gt;&#13;
bind "PGUP" "+lookup"&lt;br /&gt;&#13;
bind "MWHEELDOWN" "+jump"&lt;br /&gt;&#13;
bind "MWHEELUP" "+duck"&lt;br /&gt;&#13;
bind "MOUSE1" "+attack"&lt;br /&gt;&#13;
bind "MOUSE2" "+attack2"&lt;br /&gt;&#13;
bind "PAUSE" "pause"&lt;br /&gt;&#13;
bind "end" "r_drawviewmodel 0"&lt;br /&gt;&#13;
bind "end" "r_drawviewmodel 1"&lt;br /&gt;&#13;
bind "F9" "retry"&lt;br /&gt;&#13;
voice_scale "0.640000"&lt;br /&gt;&#13;
voice_enable "1"&lt;br /&gt;&#13;
voice_forcemicrecord "0.000000"&lt;br /&gt;&#13;
console "1"&lt;br /&gt;&#13;
fps_max "201"&lt;br /&gt;&#13;
fps_modem "1"&lt;br /&gt;&#13;
crosshair "1.000000"&lt;br /&gt;&#13;
gamma "3.000000"&lt;br /&gt;&#13;
brightness "1.000000"&lt;br /&gt;&#13;
con_color "999 999 22"&lt;br /&gt;&#13;
net_graph "4"&lt;br /&gt;&#13;
net_scale "10"&lt;br /&gt;&#13;
net_graphpos "1"&lt;br /&gt;&#13;
sv_voiceenable "1"&lt;br /&gt;&#13;
sv_aim "0"&lt;br /&gt;&#13;
hpk_maxsize "0"&lt;br /&gt;&#13;
viewsize "110.000000"&lt;br /&gt;&#13;
ati_subdiv "2.0"&lt;br /&gt;&#13;
ati_npatch "1.0"&lt;br /&gt;&#13;
r_bmodelhighfrac "5"&lt;br /&gt;&#13;
mp_decals "0.000000"&lt;br /&gt;&#13;
gl_dither "1"&lt;br /&gt;&#13;
gl_polyoffset "0.1"&lt;br /&gt;&#13;
gl_overbright "1"&lt;br /&gt;&#13;
gl_flipmatrix "0"&lt;br /&gt;&#13;
gl_monolights "0"&lt;br /&gt;&#13;
s_rolloff "10"&lt;br /&gt;&#13;
s_doppler "0.0"&lt;br /&gt;&#13;
s_distance "60"&lt;br /&gt;&#13;
s_automin_distance "2"&lt;br /&gt;&#13;
s_automax_distance "30"&lt;br /&gt;&#13;
s_min_distance "5"&lt;br /&gt;&#13;
s_max_distance "1000"&lt;br /&gt;&#13;
s_leafnum "0"&lt;br /&gt;&#13;
s_refgain "0.4"&lt;br /&gt;&#13;
s_refdelay "4"&lt;br /&gt;&#13;
s_polykeep "1000000000"&lt;br /&gt;&#13;
s_polysize "10000000"&lt;br /&gt;&#13;
s_numpolys "200"&lt;br /&gt;&#13;
s_bloat "2.0"&lt;br /&gt;&#13;
s_verbwet "0.25"&lt;br /&gt;&#13;
s_a3d "1"&lt;br /&gt;&#13;
s_eax "1"&lt;br /&gt;&#13;
volume "1.000000"&lt;br /&gt;&#13;
suitvolume "0.000000"&lt;br /&gt;&#13;
hisound "1.000000"&lt;br /&gt;&#13;
bgmvolume "1.000000"&lt;br /&gt;&#13;
MP3Volume "1.000000"&lt;br /&gt;&#13;
_snd_mixahead "0.1"&lt;br /&gt;&#13;
name cLiph&lt;br /&gt;&#13;
team ""&lt;br /&gt;&#13;
model "cLiph"&lt;br /&gt;&#13;
skin ""&lt;br /&gt;&#13;
topcolor "500"&lt;br /&gt;&#13;
bottomcolor "100"&lt;br /&gt;&#13;
rate "3500.000000"&lt;br /&gt;&#13;
cl_updaterate "20"&lt;br /&gt;&#13;
cl_lw "1"&lt;br /&gt;&#13;
cl_lc "1"&lt;br /&gt;&#13;
cl_dlmax "128"&lt;br /&gt;&#13;
cl_himodels "0.000000"&lt;br /&gt;&#13;
cl_idealpitchscale "0.8"&lt;br /&gt;&#13;
cl_timeout "999999"&lt;br /&gt;&#13;
cl_cmdbackup "2"&lt;br /&gt;&#13;
cl_download_ingame "1"&lt;br /&gt;&#13;
cl_allowdownload "1"&lt;br /&gt;&#13;
cl_allowupload "1"&lt;br /&gt;&#13;
cl_cmdrate "30"&lt;br /&gt;&#13;
lookstrafe "0.000000"&lt;br /&gt;&#13;
lookspring "0.000000"&lt;br /&gt;&#13;
cl_forwardspeed "999"&lt;br /&gt;&#13;
cl_backspeed "999"&lt;br /&gt;&#13;
cl_vsmoothing "0.05"&lt;br /&gt;&#13;
m_pitch "0.022"&lt;br /&gt;&#13;
m_yaw "0.022"&lt;br /&gt;&#13;
m_forward "1"&lt;br /&gt;&#13;
m_side "0.8"&lt;br /&gt;&#13;
m_filter "1.000000"&lt;br /&gt;&#13;
sensitivity "1.000000"&lt;br /&gt;&#13;
joystick "0.000000"&lt;br /&gt;&#13;
hud_takesshots "1"&lt;br /&gt;&#13;
fastsprites "0"&lt;br /&gt;&#13;
cl_corpsestay "0"&lt;br /&gt;&#13;
_cl_autowepswitch "1"&lt;br /&gt;&#13;
hud_capturemouse "0"&lt;br /&gt;&#13;
hud_draw "1"&lt;br /&gt;&#13;
cl_righthand "1"&lt;br /&gt;&#13;
cl_minmodels "0"&lt;br /&gt;&#13;
cl_dynamiccrosshair "0"&lt;br /&gt;&#13;
hud_fastswitch "1"&lt;br /&gt;&#13;
hud_centerid "0"&lt;br /&gt;&#13;
voice_modenable "1"&lt;br /&gt;&#13;
hud_classautokill "1"&lt;br /&gt;&#13;
+mlook&lt;br /&gt;&#13;
+jlook&lt;br /&gt;&#13;
cl_bobcycle 0&lt;br /&gt;&#13;
cl_sidespeed 999&lt;br /&gt;&#13;
graphheight 560&lt;br /&gt;&#13;
gl_spriteblend 0&lt;br /&gt;&#13;
cl_yawspeed 10000&lt;br /&gt;&#13;
cl_pitchspeed 10000&lt;br /&gt;&#13;
scr_conspeed 1000000000000000000000&lt;br /&gt;&#13;
developer 1&lt;br /&gt;&#13;
"mp_timelimit" "0.000000"&lt;br /&gt;&#13;
"mp_winlimit" "0.000000"&lt;br /&gt;&#13;
"mp_maxrounds" "0.000000"&lt;br /&gt;&#13;
"mp_roundtime" "5.000000"&lt;br /&gt;&#13;
"mp_freezetime" "0.000000"&lt;br /&gt;&#13;
"mp_buytime" "1.500000"&lt;br /&gt;&#13;
"mp_startmoney" "800.000000"&lt;br /&gt;&#13;
"mp_footsteps" "1"&lt;br /&gt;&#13;
"mp_forcecamera" "0"&lt;br /&gt;&#13;
"mp_fadetoblack" "0"&lt;br /&gt;&#13;
"mp_friendlyfire" "-"&lt;br /&gt;&#13;
"mp_tkpunish" "1"&lt;br /&gt;&#13;
"mp_autokick" "1"&lt;br /&gt;&#13;
"mp_hostagepenalty" "5.000000"&lt;br /&gt;&#13;
"mp_flashlight" "1"&lt;br /&gt;&#13;
alias "wai" "wait; slot10; wait; slot10; wait; slot10; wait; slot10"&lt;br /&gt;&#13;
alias "clo" "wait; slot10; wait; slot10; wait; slot10; wait; slot10"&lt;br /&gt;&#13;
alias "deagle" "buy; menuselect 1; menuselect 3;"&lt;br /&gt;&#13;
alias "mp5" "buy; menuselect 3; menuselect 1;"&lt;br /&gt;&#13;
alias "colt" "buy; menuselect 4; menuselect 3;"&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
alias "lan5" "echo -ex_interp 0.025- ;rate 25000;cl_updaterate 50;cl_rate 10000;cl_cmdrate 120;cl_cmdbackup 15;cl_resend 6;cl_dlmax 128;ex_interp 0.025;ex_extrapmax 8;cl_latency -999"&lt;br /&gt;&#13;
//&lt;br /&gt;&#13;
alias "lan6" "echo -ex_interp 0.02- ;rate 25000;cl_updaterate 60;cl_rate 10000;cl_cmdrate 120;cl_cmdbackup 20;cl_resend 6;cl_dlmax 128;ex_interp 0.02;ex_extrapmax 10;cl_latency -999"&lt;br /&gt;&#13;
//&lt;br /&gt;&#13;
lan2&lt;br /&gt;&#13;
ex_maxerrordistance "64"&lt;br /&gt;&#13;
ex_correct "0"&lt;br /&gt;&#13;
ex_diminishextrap "0"&lt;br /&gt;&#13;
ex_maxaccel "2000"&lt;br /&gt;&#13;
ex_maxspeed "750"&lt;br /&gt;&#13;
ex_minvelocity "0"&lt;br /&gt;&#13;
cl_lc "1"&lt;br /&gt;&#13;
cl_lw "1" &lt;br /&gt;&#13;
cl_nosmooth "0"&lt;br /&gt;&#13;
cl_vsmoothing "0.05" &lt;br /&gt;&#13;
cl_smoothtime "0.1"&lt;br /&gt;&#13;
cl_gaitestimation "1" //enable estimated player stepping motion -- disable (0) to decrease apparent "ice skating" and possibly increase lag&lt;br /&gt;&#13;
cl_nopred "0" //enable client-side prediction (1 may increase lag)&lt;br /&gt;&#13;
cl_rightland "1"&lt;br /&gt;&#13;
// ________ &lt;br /&gt;&#13;
//----( Other )---&gt;&lt;br /&gt;&#13;
// ?????????&lt;br /&gt;&#13;
adjust_crosshair&lt;br /&gt;&#13;
adjust_crosshair&lt;br /&gt;&#13;
adjust_crosshair&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
brightness "10"&lt;br /&gt;&#13;
gamma "10"&lt;br /&gt;&#13;
max_smokepuffs "0"&lt;br /&gt;&#13;
console "1"&lt;br /&gt;&#13;
crosshair "1"&lt;br /&gt;&#13;
fastsprites "0"&lt;br /&gt;&#13;
default_fov "90"&lt;br /&gt;&#13;
graphheight "150" &lt;br /&gt;&#13;
hpk_maxsize "5"&lt;br /&gt;&#13;
hud_centerid "1"&lt;br /&gt;&#13;
hud_takesshots "0"&lt;br /&gt;&#13;
hud_capturemouse "1"&lt;br /&gt;&#13;
hud_draw "1"&lt;br /&gt;&#13;
hud_classautokill "1"&lt;br /&gt;&#13;
joystick "0.000000"&lt;br /&gt;&#13;
lookspring "0.000000"&lt;br /&gt;&#13;
lookstrafe "0.000000"&lt;br /&gt;&#13;
net_graphwidth "150" &lt;br /&gt;&#13;
net_scale "1" &lt;br /&gt;&#13;
net_graph "3"&lt;br /&gt;&#13;
setinfo "_dm" "0"&lt;br /&gt;&#13;
setinfo "_vgui_menus" "0"&lt;br /&gt;&#13;
setinfo "_ah" "0"&lt;br /&gt;&#13;
sv_aim "0"&lt;br /&gt;&#13;
viewsize "120.000000"&lt;br /&gt;&#13;
fps_max "100" //set the maximum number of frames per second that the game will try to render. Similar to the old fps_modem, but no longer affects network lag&lt;br /&gt;&#13;
fps_modem "0"&lt;br /&gt;&#13;
net_graphpos "1" //Position des Netgraphs &lt;br /&gt;&#13;
precache "0" //enable pre-loading of all needed files at map start&lt;br /&gt;&#13;
setinfo "s" "0"&lt;br /&gt;&#13;
setinfo "lefthand" "0"&lt;br /&gt;&#13;
ati_subdiv "2"&lt;br /&gt;&#13;
ati_npatch "0"&lt;br /&gt;&#13;
topcolor "30"&lt;br /&gt;&#13;
bottomcolor "6"&lt;br /&gt;&#13;
+mlook&lt;br /&gt;&#13;
+jlook&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
// tack_time&gt;   &lt;br /&gt;&#13;
// flags are:&lt;br /&gt;&#13;
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
ak47 1 10 1 0 0.05 0 &lt;br /&gt;&#13;
ak47 2 20 0.25 0.35 0.05 0 &lt;br /&gt;&#13;
ak47 3 50 0.15 0.45 0.05 4&lt;br /&gt;&#13;
ak47 4 999 0.07 0.4 0.05 52 &lt;br /&gt;&#13;
aug 1 30 1 0 0.05 0 &lt;br /&gt;&#13;
aug 2 60 0.25 0.35 0.05 0 &lt;br /&gt;&#13;
aug 3 110 0.15 0.45 0.05 4 &lt;br /&gt;&#13;
aug 4 999 0.05 0.43 0.2 12 &lt;br /&gt;&#13;
awp 1 3 1 0 0.02 0 &lt;br /&gt;&#13;
awp 2 5 1 0 0.04 16 &lt;br /&gt;&#13;
awp 3 999 1 0 0.45 28 &lt;br /&gt;&#13;
c4 1 999 1 0 0 2 &lt;br /&gt;&#13;
deagle 1 999 0.01 0.01 0.02 0&lt;br /&gt;&#13;
elite 1 15 0.01 0.01 0.02 0 &lt;br /&gt;&#13;
elite 2 999 0.07 0.15 0.05 0&lt;br /&gt;&#13;
fiveseven 1 999 0.01 0.01 0.02 0&lt;br /&gt;&#13;
flashbang 1 999 1 0 0 2&lt;br /&gt;&#13;
g3sg1 1 3 1 0 0.02 0&lt;br /&gt;&#13;
g3sg1 2 5 1 0 0.02 16&lt;br /&gt;&#13;
g3sg1 3 120 1 0 0.05 60&lt;br /&gt;&#13;
g3sg1 4 999 0.05 0.4 0.05 60&lt;br /&gt;&#13;
glock18 1 999 0.01 0.01 0.02 0&lt;br /&gt;&#13;
hegrenade 1 999 1 0 0 2&lt;br /&gt;&#13;
knife 1 3 1 0 0 0&lt;br /&gt;&#13;
knife 2 999 1 0 0.1 2&lt;br /&gt;&#13;
m249 1 45 1 0 0.05 0&lt;br /&gt;&#13;
m249 2 999 0.05 0.5 0.05 4&lt;br /&gt;&#13;
m3 1 999 1 0 0.2 0&lt;br /&gt;&#13;
m4a1 1 10 1 0 0.05 0&lt;br /&gt;&#13;
m4a1 2 20 0.25 0.35 0.05 0&lt;br /&gt;&#13;
m4a1 3 80 0.15 0.45 0.05 0&lt;br /&gt;&#13;
m4a1 4 999 0.07 0.4 0.05 4&lt;br /&gt;&#13;
mac10 1 40 1 0 0.05 0&lt;br /&gt;&#13;
mac10 2 120 0.35 0.25 0.04 0&lt;br /&gt;&#13;
mac10 3 999 0.11 0.25 0.05 4&lt;br /&gt;&#13;
mp5 1 40 1 0 0.05 0&lt;br /&gt;&#13;
mp5 2 120 0.45 0.25 0.05 0&lt;br /&gt;&#13;
mp5 3 999 0.11 0.25 0.05 4&lt;br /&gt;&#13;
p228 1 999 0.01 0.01 0.02 0&lt;br /&gt;&#13;
p90 1 20 1 0 0.05 0&lt;br /&gt;&#13;
p90 2 120 0.1 0.25 0.05 0&lt;br /&gt;&#13;
p90 3 999 0.11 0.25 0.05 4&lt;br /&gt;&#13;
scout 1 3 1 0 0.02 0 &lt;br /&gt;&#13;
scout 2 5 1 0 0.04 16 &lt;br /&gt;&#13;
scout 3 999 1 0 0.45 28 &lt;br /&gt;&#13;
sg550 1 3 1 0 0.02 0&lt;br /&gt;&#13;
sg550 2 30 1 0 0.04 16&lt;br /&gt;&#13;
sg550 3 999 0.3 0.1 0.05 60&lt;br /&gt;&#13;
sg552 1 30 1 0 0.05 0&lt;br /&gt;&#13;
sg552 2 60 0.25 0.35 0.05 0&lt;br /&gt;&#13;
sg552 3 110 0.15 0.45 0.05 8&lt;br /&gt;&#13;
sg552 4 999 0.05 0.43 0.2 12&lt;br /&gt;&#13;
smokegrenade 1 999 1 0 0 2&lt;br /&gt;&#13;
tmp 1 20 1 0 0 0&lt;br /&gt;&#13;
tmp 2 100 0.3 0.3 0.02 0&lt;br /&gt;&#13;
tmp 3 999 0.1 0.3 0.05 4&lt;br /&gt;&#13;
ump45 1 40 1 0 0.05 0&lt;br /&gt;&#13;
ump45 2 120 0.45 0.25 0.05 0&lt;br /&gt;&#13;
ump45 3 999 0.11 0.25 0.05 4&lt;br /&gt;&#13;
usp 1 999 0.01 0.01 0.02 0&lt;br /&gt;&#13;
xm1014 1 999 1 0 0.2 0&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
// syntax of avadd :&lt;br /&gt;&#13;
// first param -&gt; 0=stand, 1=duck&lt;br /&gt;&#13;
// second param -&gt; height&lt;br /&gt;&#13;
// third param -&gt; forward&lt;br /&gt;&#13;
// last param -&gt; right&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
// randomized aiming&lt;br /&gt;&#13;
alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"&lt;br /&gt;&#13;
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"&lt;br /&gt;&#13;
humaim0&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
// smooth aiming&lt;br /&gt;&#13;
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"&lt;br /&gt;&#13;
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"&lt;br /&gt;&#13;
smooth0&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
// xqz2 style &lt;br /&gt;&#13;
alias +doaim "aim 1"&lt;br /&gt;&#13;
alias -doaim "aim 0"&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
// temporary aim thru wall&lt;br /&gt;&#13;
alias +thru "aimthru 1"&lt;br /&gt;&#13;
alias -thru "aimthru 0"&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
// hlh style &lt;br /&gt;&#13;
alias +doshoot "aim 1;#wait;#+attack"&lt;br /&gt;&#13;
alias -doshoot "#-attack; aim 1"&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
// CSG STYLE//&lt;br /&gt;&#13;
"alias +csgaim "aim 1;#+attack;aim 1"&lt;br /&gt;&#13;
alias -csgaim "#wait;#-attack"&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
//----( Client )---&gt;&lt;br /&gt;&#13;
// ????????&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
cl_allowdownload "1" //enable download of maps, models, and decals on joining a server &lt;br /&gt;&#13;
cl_allowupload "0" //enable upload of maps, models, and decals on joining a server&lt;br /&gt;&#13;
cl_backspeed "9999"&lt;br /&gt;&#13;
cl_bob "0"&lt;br /&gt;&#13;
cl_bobcycle "1"&lt;br /&gt;&#13;
cl_bobup "0"&lt;br /&gt;&#13;
cl_download_ingame "1" //enable downloads during a multiplayer game (generally not a good thing -- instead set cl_allow_download 1 and this one to 0 so downloads are between maps only) &lt;br /&gt;&#13;
cl_fixtimerate "999999" //sets the fixed time rate &lt;br /&gt;&#13;
cl_forwardspeed "9999"&lt;br /&gt;&#13;
cl_sidespeed "9999"&lt;br /&gt;&#13;
cl_himodels "1" //enable high quality player models&lt;br /&gt;&#13;
cl_idealpitchscale "0.8"&lt;br /&gt;&#13;
cl_movespeedkey "0.52"&lt;br /&gt;&#13;
cl_observercrosshair "1"&lt;br /&gt;&#13;
cl_pitchdown "89"&lt;br /&gt;&#13;
cl_pitchspeed "225"&lt;br /&gt;&#13;
cl_pitchup "89"&lt;br /&gt;&#13;
cl_showfps "1"&lt;br /&gt;&#13;
cl_solid_players "0"&lt;br /&gt;&#13;
cl_timeout "9999"&lt;br /&gt;&#13;
cl_righthand "1"&lt;br /&gt;&#13;
cl_minmodels "0"&lt;br /&gt;&#13;
cl_corpsestay "600.000000"&lt;br /&gt;&#13;
cl_dynamiccrosshair "0"&lt;br /&gt;&#13;
_cl_autowepswitch "1"&lt;br /&gt;&#13;
cl_yawspeed "9999"&lt;br /&gt;&#13;
sv_maxspeed "400"&lt;br /&gt;&#13;
// _______&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
//-YsfDmRz-&lt;br /&gt;&#13;
//Bunny Hop Scripti&lt;br /&gt;&#13;
alias +b "alias _special jump;jump"&lt;br /&gt;&#13;
alias -b "alias _special"&lt;br /&gt;&#13;
alias jump "+jump;wait;-jump;wait;special"&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
//=================Grafik ayarlar?===================&lt;br /&gt;&#13;
gl_affinemodels "0"&lt;br /&gt;&#13;
gl_dither "1"&lt;br /&gt;&#13;
gl_d3dflip "0"&lt;br /&gt;&#13;
gl_polyoffset "0.1"&lt;br /&gt;&#13;
gl_overbright "0"&lt;br /&gt;&#13;
gl_flipmatrix "0"&lt;br /&gt;&#13;
gl_keeptjunctions "0"&lt;br /&gt;&#13;
gl_lightholes "0"&lt;br /&gt;&#13;
gl_monolights "0"&lt;br /&gt;&#13;
gl_palette_tex "0"&lt;br /&gt;&#13;
gl_max_size "128" //goruntu kalitesinin artmas?n? istiyorsan?z bu degeri 256 yap?n?z ama fps duser!!&lt;br /&gt;&#13;
gl_alphamin "0.25"&lt;br /&gt;&#13;
gl_cull "1"&lt;br /&gt;&#13;
gl_picmip "1"&lt;br /&gt;&#13;
gl_playermip "20"&lt;br /&gt;&#13;
gl_round_down "99"&lt;br /&gt;&#13;
gl_spriteblend "1"&lt;br /&gt;&#13;
gl_ztrick "0" //ekran kart?n?z voodoo ise bu degeri 1 yap?n?z!!&lt;br /&gt;&#13;
gl_wateramp "0"&lt;br /&gt;&#13;
gl_clear "1"&lt;br /&gt;&#13;
lightgamma "2"&lt;br /&gt;&#13;
texgamma "0.01"&lt;br /&gt;&#13;
r_mirroralpha "0"&lt;br /&gt;&#13;
r_wateralpha "0"&lt;br /&gt;&#13;
r_drawentities "1"&lt;br /&gt;&#13;
r_decals "0"&lt;br /&gt;&#13;
r_dynamic "0"&lt;br /&gt;&#13;
r_lightmap "0"&lt;br /&gt;&#13;
r_mmx "1"&lt;br /&gt;&#13;
r_bmodelhighfrac "0"&lt;br /&gt;&#13;
r_traceglow "0"&lt;br /&gt;&#13;
r_bmodelinterp "0"&lt;br /&gt;&#13;
r_glowshellfreq "0"&lt;br /&gt;&#13;
max_shells "0"&lt;br /&gt;&#13;
max_smokepuffs "0"&lt;br /&gt;&#13;
violence_ablood "1"&lt;br /&gt;&#13;
violence_agibs "0"&lt;br /&gt;&#13;
violence_hblood "0"&lt;br /&gt;&#13;
violence_hgibs "0"&lt;br /&gt;&#13;
cl_himodels "0"&lt;br /&gt;&#13;
cl_solid_players "1"&lt;br /&gt;&#13;
mp_decals "0"&lt;br /&gt;&#13;
fps_max "100.0"&lt;br /&gt;&#13;
gunsmoke "0"&lt;br /&gt;&#13;
alias +jump_2 "alias _special j_bhop; j_start"&lt;br /&gt;&#13;
alias -jump_2 "alias _special j_stop"&lt;br /&gt;&#13;
alias j_bhop "+jump;wait;-jump;wait;j_start"&lt;br /&gt;&#13;
alias j_start "special"&lt;br /&gt;&#13;
alias j_stop " "&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
bind "space" "+jump_2"&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;&lt;br /&gt;&#13;
alias "-silentdefuse" "-use";&lt;br /&gt;&#13;
bind "i" "+silentdefuse";&lt;br /&gt;&#13;
alias d1 "developer 1" &lt;br /&gt;&#13;
alias d0 "developer 0" &lt;br /&gt;&#13;
alias +awpsw "+attack; wait; -attack; wait; slot3; wait; -attack; wait; slot1" &lt;br /&gt;&#13;
alias -awpsw "-attack" alias awptog "exec awp.cfg; d1; echo *OWNAGE ON*; d0; wait; bind mouse3 togawp" &lt;br /&gt;&#13;
alias togawp "exec normfire.cfg; d1; echo *NORMAL FIRE*; d0; wait; bind mouse3 awptog" &lt;br /&gt;&#13;
&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
tada sukuriame dar viena faila awp.cfg ir jame parasome: &lt;br /&gt;&#13;
&lt;br /&gt;&#13;
alias normfire "exec normfire.cfg" &lt;br /&gt;&#13;
&lt;br /&gt;&#13;
bind "mouse1" "+awpsw" &lt;br /&gt;&#13;
bind "1" "slot1; exec awp.cfg" &lt;br /&gt;&#13;
bind "2" "slot2; normfire" &lt;br /&gt;&#13;
bind "3" "slot3; normfire" &lt;br /&gt;&#13;
bind "4" "slot4; normfire" &lt;br /&gt;&#13;
bind "mouse3" "awptog" &lt;br /&gt;&#13;
bind "mwheelup" "slot2; normfire" &lt;br /&gt;&#13;
bind "mwheeldown" "slot2; normfire" &lt;br /&gt;&#13;
&lt;br /&gt;&#13;
po sito sukuriame trecia faila normfire.cfg ir irasome: &lt;br /&gt;&#13;
&lt;br /&gt;&#13;
bind "mouse1" "+attack" &lt;br /&gt;&#13;
bind "1" "slot1; exec awp.cfg" &lt;br /&gt;&#13;
bind "2" "slot2" &lt;br /&gt;&#13;
bind "3" "slot3" &lt;br /&gt;&#13;
bind "4" "slot4" &lt;br /&gt;&#13;
bind "mwheelup" "lastinv" //(or whatever) &lt;br /&gt;&#13;
bind "mwheeldown" "lastinv" &lt;br /&gt;&#13;
bind "mouse3" "exec awp.cfg; d1; echo *AWP ON*; d0" &lt;br /&gt;&#13;
&lt;br /&gt;&#13;
&lt;br /&gt;&#13;
po viso sito config.cfg papkeje uzbindinam mouse3 mygtuka: &lt;br /&gt;&#13;
&lt;br /&gt;&#13;
bind "mouse3" "exec awp.cfg; d1; echo *AWP ON*; d0"&lt;br /&gt;&#13;
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;</description><category>exec cliph.cfg</category><pubDate>21 Jan 09 15:08:25 GMT</pubDate><guid>http://ramzis1993.mylivepage.com/forum/1279/924/cliph.cfg</guid></item><item><title>Nėra temos</title><link>http://ramzis1993.mylivepage.com/forum/951/730/N%C4%97ra%20temos</link><description>&lt;hr/&gt;&lt;p&gt;atsius ka tik gali man cfg .....viska,as mekstu viska izbandyt!buk zmogus!!!!!
&lt;/p&gt;</description><category>prasymai</category><pubDate>01 Aug 08 15:38:57 GMT</pubDate><guid>http://ramzis1993.mylivepage.com/forum/951/730/N%C4%97ra%20temos</guid></item></channel></rss>
